Sucker Punch allows Honchknow to move first in case you know a move is coming that might threaten it. Roost allows Honchkrow to heal off damage, saving you some Potions. Fly is an acceptable in-game move since the AI tends not to switch, and offers consistent power. Though its movepool is plagued somewhat by a lack of access to egg moves and tutors, Night Slash ends up a fun option if your Pokemon gets Super Luck, for a super-high critical hit ratio. Found as early as Hau'oli Cemetary, this Pokemon will be your go-to for Totem Lurantis. Murkrow is another great early-game asset, as its Speed and two offensive stats are both extremely high. If you'd rather not use Magnemite until it evolves, you can find them also at level 28 in Malie City. Sturdy is decidedly better for in-game use. Volt Switch is a helpful way to pivot, and Thunder Wave proves an asset for catching Pokemon. The moveset is fairly standard - Thunderbolt and Flash Cannon are consistent STAB damage, with Thunderbolt also boosted a bit with the Magnet. Though this Pokemon evolves slowly, Eviolite becomes available as early as Konikoni City, which will keep it caught up. Magnemite is a fantastic early-game asset thanks to its Normal resistance and base 95 Special Attack. Magnezone makes a pair with Primarina early-game - you can find a Magnemite outside the Trainer's School on Route 1. Ice Beam and Psychic are coverage, allowing Primarina to pick off Grass- and Poison-type Pokemon by itself if it can outspeed them. Primarium Z allows Primarina to plainly eliminate a threat on the spot due to its sheer power. Sparkling Aria and Moonblast are said STAB moves, chosen as they mix power and consistency the best as tends to be best for in-game breakthroughs. Primarina offers the team fantastic power to break through bulky or overlevelled opponents thanks to its high Special Attack and good STAB moves. This team includes at least one Pokemon that can resist each type in the game, and so should be reasonably well balanced.Īfter playing through Sun with Litten, I'm going for something different this time. There are no version exclusives in this one though, so feel free to check it out if you have Ultra Sun. To start the thread off, I'm going to post the team I personally am using to play through Ultra Moon. This site makes it very easy to set up and assemble a team! Please be sparing with images and formatting.Ī very useful tool for assessing your team's strengths and weaknesses is this team builder made by on GitHub, updated for these new games. If you want to update your post, use the 'edit' button. To keep things tidy, we will remove any teams posted as comments in this thread. Submit your team as an answer, not a comment. You may use ideas you found elsewhere, but do not steal written content. that are only available through trade or transfer. that are only available through glitches and cheats. It's kind to give other options if you break these rules. There are some unspoken rules of in-game teams, such as to keep the starter on the team and avoid legendaries. that are only available by breeding or grinding. If you recommend a Pokemon that is restricted by version exclusivity, trade evolution or events, please mention alternatives for people who cannot get the Pokemon.Please also follow these guidelines regarding the contents of your team: Justify your Pokemon and moveset choices possible discussion points include ease-of-use, team synergy, and coverage for key battles. You can include items, abilities, etc.Ideally, comment on more than just the four moves you'll finish with post-game. For every Pokemon on the team, give recommended moves for use throughout the playthrough.Please follow these guidelines regarding detail in your post: Share your best in-game teams for Pokemon Ultra Sun and Ultra Moon on this thread! Teams should be aimed toward making casual runs of the game efficient, enjoyable and hassle-free.
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